How to play
Goats begin. Place one goat on an empty intersection each turn. Once all twenty are placed, move a goat one step along a line.
Tigers move one step along a line, or jump a neighboring goat into an empty point directly beyond. If any tiger can capture, a capture is required. Exactly one jump ends a turn.
Tigers win after five captures or if goats cannot move. Goats win by trapping all four tigers. Repeating the same position and turn three times is a draw (house rule).
Click a piece, then a lit destination. Tab to the board and use arrow keys to explore; Enter or Space selects. Undo takes back your last whole turn. Progress saves on this device.
No clock. No account. Just your next move.